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i think the 0 notes missed might be a rounding error (i missed a note but it says i didn't miss a note?)
either way, proud of myself :3
that song was HARD, but fun
(posting here cause i don't have a gamebanana account :P)

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>Large amount of lag detected!!! bla bla bla
>game runs fine and doesnt have any errors

Quar...?

Yeah I think I made that warning a bit too sensitive, I'll try to adjust it so it only shows up when something's actually going wrong, instead of being pre-emptive.

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This is going along nicely! Some small things you could probably add:

1. A gold note effect for when you hit a note with above 90 accuracy like in the game.

2. The ability to unbind/rebind keys, because right now I use F and J for playing, and I sometimes accidentally press D with the side of my hand, causing me to lose combo.

Also, just wanted to ask, are there any plans to give Susie and Ralsei their own charts (and potentially make them playable, maybe? a little something extra to make it stand out from the original), or is it too much work?

EDIT: nevermind, I just saw your reply to conniehedgehog with pretty much the same question

Thanks, I actually purposefully made the hit note effect more subtle because I thought it was too distracting in deltarune lol. But yeah I might add an effect for good accuracy.
A rebind menu is definitely something I want to add at some point.
Making Susie and Ralsei playable would be really cool, something I might do eventually, after some other stuff I want to do first, Ch3&4 maps are next

(+1)

yeah i dont think a chromebook using wine is built to  have over 15fps on the downloaded version :) even if its a good chromebook its still a chromebook

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