Hey EzioEagle, dont know how to contact you in another way than this hehe. Anyways im working on a demake of this for the 3ds, and im at the point of needing the midi and mp3 files(not really since I got them from other sources), if your willing to share them I will be over the moon, if not no worries. I hope you have a nice day and thanks for reading this!
Thanks so much! I can try to attach a screenshot of how its going so far. Anyways huge help, I can get to actually implementing the main game part! :yipee:
I mean if there is a way to compile for ps vita using unity 5.6.6f2 then I might do it, but since I personally do not have a ps vita :sadge: I havent looked into this yet.
I do love them too, but the Ch4 maps update will probably be just the OST tracks since there's already so many of them (40) and I don't want to delay it any more. I might do them after though, although making the maps will probably be a pain because they're played without a metronome, so I'll need to manually get the timing of each note perfect instead of just snapping them to the grid, which will take a lot longer.
so i downloaded some custom maps, unzipped them, put them in the custom maps folder but they just like.. don't show up in game lol. i wonder if maybe the game is looking for the files in the wrong location, since i've moved it since opening it for the first time. but even when i moved it back to its original location, nothing. am i doing something wrong cause apparently it's such an simple process and yet 😭 sorry i am pretty shit when it comes to stuff like this
Hmm yeah that should work. So just to confirm, the Custom Maps folder should be in the same folder as the exe, and then inside that should be all the folders with your maps (or folders containing folders with maps if they're sorted into map packs). So for example, the path of the midi file should be (game folder)\Custom Maps\Map\Map.mid, or (game folder)\Custom Maps\Map Pack\Map\Map.mid if it's in a map pack. Maybe try just redownloading it completely, put the maps in there and try it
yeah no, still nothing :/ when i open the freshly downloaded copy i still have my previous game
data/stats so that might have something to do with it maybe? even when the previous copy is deleted. also might be worth mentioning i have never even seen the tab for custom tracks in game either, i only found out there was supposed to be one already(?) via the custom map guide
The downloadable version! I tried clicking on the window and fullscreening it too, but it still didn't work. The web version works fine for me, though, so I've been playing that :3
I'm having an issue where I can't interact with anything with the enter key, and therefore can't play the game properly. Am I just pressing the wrong button or what?
Oh, I actually didn't know Enter worked for interact in Deltarune, I thought it was just Z like the menu says. But yes, use Z, and I'll add Enter (and Shift for Cancel) an an accepted input for interact in the next update
ilove ghthis game becaus i can do the frisk dance anyway i love tyhis game ecxept that its kinda laggy and i keep missing notes bc of it but still grat game after all!!!!!!!!!!!1111
I would like to, but none of the ways I've tried to do it have worked. As far as I can tell, there's no way for a web Godot game to access folders on your pc like the the downloadable build does. There is a Godot extension that lets it read a single file, which could theoretically work by having you input a zip of the map, but it doesn't work with files that are over a certain size, so it can't read the music files. I think there are programs that let you run Windows exes on Mac, that might work for this game? I haven't tested it though since I don't have a Mac.
didn't though of that but it works surprisingly well. thought it'd just be way out of sync but no problem at all (at least with crossover, don't know for the rest).
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good and needs more updates, it gets a
out of
took me a solid day but i finally got 100% on raise up your bat hell yeah
This is super fun!! SWORD is my favorite to play out of them.
Please add an option to rebind the keys!
I'm focusing on Ch4 maps for now, but yes I'd like to add that at some point
Hey EzioEagle, dont know how to contact you in another way than this hehe. Anyways im working on a demake of this for the 3ds, and im at the point of needing the midi and mp3 files(not really since I got them from other sources), if your willing to share them I will be over the moon, if not no worries. I hope you have a nice day and thanks for reading this!
Hi, sounds cool! I'd be interested to see it if you finish it. I can't give out the mp3s, but sure here's the midis https://drive.google.com/drive/folders/15CVtfOD-icPs4pwP3hUSFjT_CBQyzc0o?usp=sha...
Thanks so much! I can try to attach a screenshot of how its going so far. Anyways huge help, I can get to actually implementing the main game part! :yipee:
Looks good!
Oh, also google drive needs viewing perms. Ill let you know how the game is going every now and then though
Oh sorry, should work now
Hey, this looks awesome! If you ever do consider it, a ps vita port would be also be sick!
I mean if there is a way to compile for ps vita using unity 5.6.6f2 then I might do it, but since I personally do not have a ps vita :sadge: I havent looked into this yet.
Real cool game. Will song that might play when you fight sans be added at some point? It's a real cool song.
that's what custom maps are for lol
I'm focusing on Ch4 maps for now, but I might add more Undertale maps eventually. For now, yeah a custom map could work
EZIO IF YOU ADD THE PIANO SONGS FROM NOELLES HOUSE LIKE WAITING ROOM AND LANCER WALTZ I WILL BE SO HAPPY!!!!!!!!!
I do love them too, but the Ch4 maps update will probably be just the OST tracks since there's already so many of them (40) and I don't want to delay it any more. I might do them after though, although making the maps will probably be a pain because they're played without a metronome, so I'll need to manually get the timing of each note perfect instead of just snapping them to the grid, which will take a lot longer.
when will 40. Hymn going to be added here??
The next update I'm working on is the Ch4 maps update, so it'll be in that!
so i downloaded some custom maps, unzipped them, put them in the custom maps folder but they just like.. don't show up in game lol. i wonder if maybe the game is looking for the files in the wrong location, since i've moved it since opening it for the first time. but even when i moved it back to its original location, nothing. am i doing something wrong cause apparently it's such an simple process and yet 😭 sorry i am pretty shit when it comes to stuff like this
Hmm yeah that should work. So just to confirm, the Custom Maps folder should be in the same folder as the exe, and then inside that should be all the folders with your maps (or folders containing folders with maps if they're sorted into map packs). So for example, the path of the midi file should be (game folder)\Custom Maps\Map\Map.mid, or (game folder)\Custom Maps\Map Pack\Map\Map.mid if it's in a map pack.
Maybe try just redownloading it completely, put the maps in there and try it
yeah no, still nothing :/ when i open the freshly downloaded copy i still have my previous game data/stats so that might have something to do with it maybe? even when the previous copy is deleted. also might be worth mentioning i have never even seen the tab for custom tracks in game either, i only found out there was supposed to be one already(?) via the custom map guide
hold up i may be stupid i was interacting with the jukebox instead of pc this whole time... oops lol. thank you anyway! i got em now ^^
Hi!! Is there a way to get the source code ? I'd like to try to make a ps-vita port if you're ok with it :3
Hi, sorry it's not open source, but glad you like it!
the game starts okay, but for some reason i can't move :( i tried to use arrow keys AND wasd, but neither works
Try clicking on the game, it might just be not focused. If that doesn't, work, are you playing the web version or the downloadable version?
The downloadable version! I tried clicking on the window and fullscreening it too, but it still didn't work. The web version works fine for me, though, so I've been playing that :3
I'm having an issue where I can't interact with anything with the enter key, and therefore can't play the game properly. Am I just pressing the wrong button or what?
Oh, I actually didn't know Enter worked for interact in Deltarune, I thought it was just Z like the menu says. But yes, use Z, and I'll add Enter (and Shift for Cancel) an an accepted input for interact in the next update
ilove ghthis game becaus i can do the frisk dance anyway i love tyhis game ecxept that its kinda laggy and i keep missing notes bc of it but still grat game after all!!!!!!!!!!!1111
Is custom map support ever planned on being added to the web version? I play via Mac so i can't download the game to use it.
I would like to, but none of the ways I've tried to do it have worked. As far as I can tell, there's no way for a web Godot game to access folders on your pc like the the downloadable build does. There is a Godot extension that lets it read a single file, which could theoretically work by having you input a zip of the map, but it doesn't work with files that are over a certain size, so it can't read the music files.
I think there are programs that let you run Windows exes on Mac, that might work for this game? I haven't tested it though since I don't have a Mac.
didn't though of that but it works surprisingly well. thought it'd just be way out of sync but no problem at all (at least with crossover, don't know for the rest).
Nice, glad it works!
undertale anniversary pack was a pleasant surprise! ty!! i made a google sheet to track my progress until there's a feature for that in the game: https://docs.google.com/spreadsheets/d/1DBQsE1RU-eTuMegd63oA4rQXnpoTXr_sj5fzm9a5... maybe it will be useful for somebody (you should make a copy to use it)
on the mobile controls at the end of a song it says c to exit but there is no button to press C pls fix i love the game:)
Oh oops I just forgot to change that text on mobile, you can just hold the X in the top right to exit. I'll fix that text in the next update