Wait this is actually really fun. Honestly if I could say one thing I kind of wish the game would give accuracy as a percentage out of the total points you could have earned like a lot of rhythm games do instead of just out of how many notes you hit, or just give both, but that is a very small thing.
Ah, if the itch launcher doesn't support SharedArrayBuffer (and I assume Cross-Origin Isolation too, not sure what that is though), then yeah it won't work there unfortunately, does it work for you if you just open it in browser? (ideally chrome/chromium based since godot itch.io games gave a lot of issues with firefox)
I really really loved it! Hope there's a downloadable version soon though, a friend really wants to play the songs but starts having lag and desyncs mid-song. Not for me though, I'm having a blast! Keep it up and take your time!! ^^
Hey so this is really fun! one thing i would like to suggest is adding an option for remapping the controls, i found myself wanting to hit the notes with F and J like in musedash.
A full control rebinding menu is something I'd like to add eventually, but it's a pretty big task. Luckily Godot is cool so just adding an additional accepted input is super easy as long as it's not already used for something else, so I just updated it so that those controls work as well now!
For a game made based off of very little footage, this is VERY good! Simple yet a fun rhythm game and I can tell you put a lot of effort into this. Really can't wait to see this updated in the future with the new songs we'll see in later chapters, keep up the great work!
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Wait this is actually really fun. Honestly if I could say one thing I kind of wish the game would give accuracy as a percentage out of the total points you could have earned like a lot of rhythm games do instead of just out of how many notes you hit, or just give both, but that is a very small thing.
Thanks! Yeah I'd like to get that working, I'll probably do a bit of an overhaul of scoring at some point
Tried launching this through the Itch launcher. Getting an error for missing features: "Cross-Origin Isolation" and "SharedArrayBuffer"
Ah, if the itch launcher doesn't support SharedArrayBuffer (and I assume Cross-Origin Isolation too, not sure what that is though), then yeah it won't work there unfortunately, does it work for you if you just open it in browser? (ideally chrome/chromium based since godot itch.io games gave a lot of issues with firefox)
Unfortunately the only browser (besides microsoft edge) installed on my pc is firefox
Edge actually is a Chromium based browser, so that should work!
Loved it
Amazing game! Am happy to report it works on safari as well for all my fellow chromophobic ppl :v
Really enjoying this game. I can tell a lot of effort went into implementing these tracks especially with how many there are
I really really loved it!
Hope there's a downloadable version soon though, a friend really wants to play the songs but starts having lag and desyncs mid-song.
Not for me though, I'm having a blast!
Keep it up and take your time!! ^^
I love it, when i see Godot
this is so so super good. great job on this
Hey so this is really fun!
one thing i would like to suggest is adding an option for remapping the controls, i found myself wanting to hit the notes with F and J like in musedash.
A full control rebinding menu is something I'd like to add eventually, but it's a pretty big task. Luckily Godot is cool so just adding an additional accepted input is super easy as long as it's not already used for something else, so I just updated it so that those controls work as well now!
For a game made based off of very little footage, this is VERY good! Simple yet a fun rhythm game and I can tell you put a lot of effort into this. Really can't wait to see this updated in the future with the new songs we'll see in later chapters, keep up the great work!