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(+1)

LOVEEEEE THE UPDATE <3 i knew you charted a lot of chapter 3, but ALL OF IT!? omfgggg yessssss AND ALSO BEING ABLE TO SORT CUSTOM MAPS <33333 wonderful update!! hope there'll be one for ch 4 at some point!!

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OH BTW FOR PEOPLE WHO USE CUSTOM MAPS: if you notice some maps don't show up in the menu, try naming all the files within that song's folder the exact same name as the folder itself! if even one file is not the same as the folder it causes it to disappear from the custom maps menu, but it'll reappear after naming it correctly.

edit: almost forgot, there's also an error that if a song has a period in the name (.), the period and anything after that will fail to show in the menu select.

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Omg thank you I've been wondering about this

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Thanks, glad you like it! Yes the next major update will be Ch4 maps.

Yes they all need to have the same name, just because of the way the loading works internally. I'll hopefully be able to fix that at some point.

Oh yeah I'll also have a look into allowing periods in the name, pretty sure it's just because of the way it deals with removing the files extensions in the name, should be fixable I think.

(+1)

This game is actually amazing, good job! I no-miss'd THE WORLD REVOLVING, and it was very fun. You should add a pause menu, where you can adjust the sound and latency offset mid game, instead of exiting and going to the guy.

Thanks, glad you like it! Yeah I'd like to add a pause menu at some point, Ch4 maps are my next priority though

(+1)

I thought I was finally done with the 100% why did you have to go and add all these new songs 😭😭😭

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when I was playing long maps (ex: the legend) the visual cues got "reduced" downwards, making it harder until there is no bars.

Yeah the notes spawning inside the box is a known issue, it just happens when there's too much lag unfortunately. I'd like to try to fix it at some point

thanks.

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I got jumpscared by FRIEND after exiting out of a song...?

(+3)

:)

0.1% chance when loading back into the café lol 

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i hate this game

(+1)

not again :(

(+2)

BRO AGAIN, i'mma lock the fuck in

(+3)

hell yeah

(+2)

I was literally just thinking about how much fun a Deltarune rhythm game would be and how I would make it lol still might, but not until I've beaten all of these songs!!

(+2)

YESSSSS new update <33333 Thank you so much for your hard work, it is appreciated beyond words!

(+2)

THIS IS SICK

Just one thing about custom maps using fl studio...you need fruity edition or above.

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I don't know if I installed the new version wrong or something but when I get a new high score on a custom map it does not update my score on the selection menu

(1 edit)

Oops, I just realized that the fact that I made it so levels are only loaded the first time you open the game means that scores aren't updated in the menu, I'll have a patch out to fix this soon! Don't worry for now though, your scores are still saved, and they'll show in the menu if you fully restart the game.
Edit: Fixed in the V1.4.1 patch!

Got the same issue sadly

(+2)

DANCING TENNA

BOTTOM TEXT

i love that susie never stops mashing the drums even after the song ends please never patch it out

(+2)

So good! can't wait to rage at black knife and jam to Need A Hand and Dark Zone



Very goated


Thank you for making this


Harder then the roaring fraud

(+1)

im adding this as a non steam game (might even try it on steam deck)

(+1)

There are currently 2 issues that bother me, you can't scroll down by holding down (only pressing) in the custom song menu and part of Checker Dance is undercharted

Thanks for pointing out that the scrolling was broken, turns out I accidentally wrote "CustomLevelSelection" instead of "customLevelSelection" in the scroll code. It's fixed now!

is there any way to increase the window for hitting notes? ive tried half a dozen different latency settings but notes sometimes just arent registering right for me, even when i hit them dead on. also, i cannot get the latency map to work for some reason. i downloaded the program and its saying some stuff about browsers which shouldnt be relevant, but i use brave as default. otherwise great stuff!!!!!!!!

If your latency is perfect in Browser, try -5 latency.

the game sometimes lags making me not get some notes

(+1)

Please add a setting  to remove the lag detection message if possible, it gets to be very distracting, especially when I go to play a song and it immediately pops up. Other than that the game is great!

(+1)

And I definitely appreciate the fact that it was at least made a bit smaller than it was before lol

Yeah it's currently too sensitive, making it sometimes show up even when the map doesn't break at all. In the next update it'll only appear if the map is already breaking. I'm also making it so that it'll only show up once, so after you go back to the café it won't show up again when you play more maps (until you restart the game fully)

(+1)

are you planning to add ch3+4 songs now that theyre out?

Yes, the next update will have Ch3 maps, should be out early next week! (mayyybe this weekend at the earliest if I'm able to get it done super quickly, but most likely next week) Ch4 maps will come in a later update. I was originally  going to bundle Ch3&4 maps together, but I decided I might as well not make people wait if Ch3 maps are done

(+2)

LET US HAVE A SETTING TO PLAY AS RALSEI OR SUSIE PLEASEE

Yeah that would be cool, I'd like to implement that at some point

(+2)

yknow
being able to adjust the keybinds would be nice

Yes I'd like to implement a keybind menu at some point

(1 edit) (+1)

I did everything mentioned, txt to bat and it still crashes with the errors being (Not the first 3 errors and 1 warning): 


ERR: DisplayD3D.cpp:157 (CreateRendererD3D): Failed to create D3D renderer: DXGI 1.2 required to present to HWNDs owned by another process. 

ERR: Display.cpp:1083 (initialize): ANGLE Display::initialize error 12289: No available renderers. 

ERROR: Can't initialize an EGL display. 


at: (drivers/egl/egl_manager.cpp:107)


ERROR: Condition "gldisplay_id < 0" is true. Returning: ERR_CANT_CREATE


at: window_create (drivers/egl/egl_manager.cpp:253)


ERROR: Failed to create an Opengl window. 


at: (platform/windows/display_server_windows.cpp:6306)


ERROR: Failed to create main window. 


at: (platform/windows/display_server_windows.cpp:7022)


ERROR: Unexpected window message 0x1f recieved for window we cannot recognize in our collection; sequence error. 


at: _handle_early_window_message (platform/windows/display_server_windows.cpp:4476)

Oh weird, haven't seen that. Maybe try updating your graphics drivers? If that doesn't work, what gpu do you have?

(+1)

really cool project, i have a couple of questions:

  • could a setting be added to cap the FPS at 30? it's a little jarring when the framerate is doubled compared to in Deltarune
  • will the code ever be released for this game? the open-source community tends to be really good wlth bugfixing and porting (two of the major issues you've written about in the FAQ), and i think it'd be cool to see what the community could come up with using the extra freedom of being able to edit everything

i like where this has been going so far, and i'm excited to see what it becomes in the future :)

Thanks, glad you like it! I mean it being unlocked fps is one of the big benefits of mine over the original, higher fps is just objectively better for a rhythm game since it means you can be much more precise. I guess if you really want to try it at 30fps you could change your monitor settings. For now I like working on it as a solo project.

(+1)

fair enough; thank you for your reply!

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you should add a vs mode

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agree

That would be cool, tons of other stuff to do first though

(+1)

This is super neat, I like and appreciate this project of yours. Keep it up!

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once iget the downloadable version, i can't open it. do i have to install some external app or something? i'm not experienced with this kind of stuff

No external app needed (well, you can use the itch app for auto updates, but that's not required). It should just open when you run the exe, but sometimes that doesn't work on some PCs. To fix it, try this:

Create a new text file inside the folder you extracted the game in, name it however you want, then open it and paste this:

"Deltarune Lightners Live Plus.exe" --rendering-driver opengl3

Change the file extension from ".txt" to ".bat".

Now open the ".bat" file, which should run the game

If that still doesn't work, look in the command prompt window that will have also appeared when you ran that ".bat", and see if it outputs any errors when it crashes. Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But let me know if there's other ones, since that could explain the cause so I can fix it.

(+1)

okay, thanks. It now works!

(+1)

This would be so cool on Android ngl

I'd like to look into that at some point. For now you can try loading the web version in your mobile browser, since I did add touch controls, but it can be kinda buggy

(+1)

can't load download ver. pc: windows 10. plz fix

Try this:
Create a new text file inside the folder you extracted the game in, name it however you want, then open it and paste this:

"Deltarune Lightners Live Plus.exe" --rendering-driver opengl3

change the file extension from ".txt" to ".bat".

Now open the ".bat" file, which should run the game

If that still doesn't work, look in the command prompt window that will have also appeared when you ran that ".bat", and see if it outputs any errors when it crashes. Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But let me know if there's other ones, since that could explain the cause so I can fix it.

(+1)

for some reason I'm on mobile and the controls are offset and I can't get to put it on fullscreen

Yeah sorry about that, it's pretty buggy on mobile unfortunately, it seems to work fine for some people, but not for others

(+1)

Android release please?🥺

I'd like to look into that at some point. For now you can try loading the web version in your mobile browser, since I did add touch controls, but it can be kinda buggy

(+1)

GG BIG SHOT 36124!Very cool game :V

(+1)
First try having never played this section of Deltarune vvv
(1 edit) (+1)

i just got 95% on giga size im so proud of myself

(+3)

MacOS release?

I'd like to look into that at some point

(+1)

what triggers the image_friend appearance?

It's just a 0.1% chance when you load into the café lol :)

(+2)

Hey, do you think you could export a native linux build? Godot has export templates for linux :3

(+1)

Agreed, a native build for Linux would be really nice

I wanted to have a Linux version ready to launch at the same time as the Windows build, but unfortunately it had some problems, specifically the metadata for the maps wasn't being read. Hopefully I can get this fixed at some point, and I'll release it then. Until then, I've been told that running the Windows build with Proton or Wine works! Note that there may be some bugs with this, I haven't been able to try it myself.

I think there's an app called wine for linux that let you use windows app's

(+1)

this is so fun! would there be any way to add support for custom sprites or anything? 

Thanks! Maybe eventually, but there's tons of other stuff I want to add first, Ch3 maps are the next thing I'm working on

(2 edits) (+2)(-1)

why is it that any custom map I download it doesn't work  when I play it? 

(+1)

other than that great game

Hmm I've never seen custom maps specifically fail to load like that, not sure why that would happen. It seems like it's somehow failing to load the midi, double check the midi is there and named the same as the folder it's in

That's because I think the frame rate cap of this is 60 when deltarunes is 30

(+1)

i opened the exe and got this

a few seconds later it stops responding


fuck am i doing wrong

(+1)
(+1)

um

https:// files . catbox .moe / kmcd5a .png without spaces

Huh weird, I haven't seen that before. Try updating your graphics drivers. If that doesn't work, try this:

Create a new text file inside the folder you extracted the game in, name it however you want, then open it and paste this:

"Deltarune Lightners Live Plus.exe" --rendering-driver opengl3

change the file extension from ".txt" to ".bat".

Now open the ".bat" file, which should run the game

I did the second solution, now it works, thanks

(1 edit) (+1)

Great game! I've been having fun playing and creating custom charts

If i could request some features, that'd be a lowest mistakes score for each song and a total score for all vanilla map (for both total score and lowest mistakes)

Thanks! Yeah I'd like to add more to scoring at some point.

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