unfortunately, the down key does not work on my laptop :( is there any way to navigate the menu with mouse? aside from the issue (totally on my part) the game is excellent!!
There's no in-game way to use the mouse, but you could probably also use the screen keyboard, Windows has a built in one. Not ideal obviously, would definitely suck trying to play the actual rhythm game like that lol, but since it's just the down key for the menu, that should work fine
Or if you've got a controller, use that, the game has full controller support (using the bumpers for the main rhythm game is actually my preferred way to play)
its even worse that im playing on a windows 8 laptop (updated to windows 10, but its not touchscreen or anything and still really old) so i'll try finding a controller to connect. thank you so much for the help!
Hmm weird, that doesn't happen for me. Did you extract it from the zip, so it's just in a folder instead? If that wasn't it, could you try running it from command prompt, and see if it outputs any errors when it freezes? Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But any extra ones could explain the cause so I can fix it.
Really cool game, though i'm having issues with the downloadable version in particular, after extracting the files and opening it, it runs for like a few seconds playing music and then it closes itself, running it normally and as admin changes nothing.
Hmm weird, that doesn't happen for me. Could you try running it from command prompt, and see if it outputs any errors when it freezes? Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But any extra ones could explain the cause so I can fix it.
This is a pretty cool recreation for the lightners mini game from Deltarune and I really like the fact you can make custom charts for it now!
I do wish you can add in custom notes for Ralsei and Susie since I would like to see how custom charts would work for those characters too considering they use different note systems and maybe be able to show custom lyrics for the custom songs too!
Thanks, yeah that would be cool, maybe something I'd do eventually, but right now I'm focusing on features for the existing game, and making Ch3&4 maps
you finally made it...... it's so cool that the game supports custom tracks and can be downloaded now i'm genuinly so happy for you this is so awesome, i come back to it literally everyday. no joke.
Really fun and genuinely well designed rhythm game (apart from first notes/slider inconsistencies), managed to full combo all songs on the first try. Have you considered making a discord server for feedback/sharing scores?
Thanks, a discord is something I'm considering, but tbh I don't really want to have to worry about moderating a discord server lol. Also like you said with the inconsistencies... I wouldn't take comparing score with others too seriously lmao (hopefully I can get that fixed soon). That being said, I just posted the custom map support update, and I'm waiting on GameBanana to accept the game page. If they don't soon I might have to make a discord for sharing custom maps there, at least until I have a proper online page for them. I guess I'd add a channel for scores too.
If you're trying to play through the itch app, that doesn't work with the web version, you need to play it on the game page in a browser, ideally Chrome/ a chromium based browser because Firefox can cause issues. If that's not it, make sure graphics acceleration is on in your browser settings. However, I also just released a downloadable build now as part of the custom map support update, which should work if you can't get the web version to work
This is great! I have one bit of feedback, which is that the controller bindings are too limiting. In Deltarune itself, A, B and dpad right all activate the right key, and Z, X and dpad left activate the left one. Since using the triggers/shoulders is uncomfortable for me, I have my right thumb on A and left thumb on dpad left for fastest inputs. In this version none of those buttons seem to work, only the triggers/shoulders. If you could take a minute to add support for the extra buttons, it'd be greatly appreciated.
Yes sorry, that happens if there's too much lag for the game to handle. Try the new downloadable build, it should have better performance so that will be much less likely to happen
If you're using an AZERTY keyboard, then it's because Z was the input, but obviously that's in the wrong place on that keyboard layout. I've now added W an an accepted input, which I think should fix that. If you're not using an AZERTY keyboard, hmm that's weird, maybe try the new downloadable build
As the dev has stated in the previous replies, They've been busy playing through chapter 3 & 4, and plans on starting to add more of the songs from there soon. I assume Raise up your bat will be one of the first they add :D
Wish I could play this, but I'm not gonna install a whole new browser for just one game. Guess I'll wait for the downloadable version. Someone poke me when that's out, I suppose.
Hi! Just here to say thank you for making this. When I was playing the actual thing in chapter 3, I was thinking "I'm so glad I practiced in this fangame" lol
Sorry for the late reply (I planned to reply when I had fixed this, but then it ended up getting bundled into the custom map update so it took longer lol), but this should be fixed now, I just added W as an additional accepted input
Thanks lol, I only just got back from beating both routes. I'm making custom maps my first priority before Ch3&4 maps, although I might add specifically Raise Up Your Bat earlier just since it's the one in the real game
Hey so unfortunately I am unable to interact with anything on keyboard and I dont have a controller. I'm able to move around but that is it. Is there something I'm missing or a way to fix this
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Z is the button to interact on keyboard, just like in deltarune. If you're already using that, I have no idea why that's happening despite being able to move, sorry
absolutely loved this !! no clue if its planned or not but the ability to edit the keybinding for the game, as well as change the scroll speed would be great !! incredibly well made, keep up the good work <:
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Thanks, yeah both of those are things I'd like to add at some point, although custom maps and Ch3&4 maps are my priority for now.
Um, i'd appreciate a downloadable version, web version has latency issues and doesn't work on firefox, so um if you finish this before chapter 5 releases i'd like to download it since you did a really good job on this, ok :3?
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Thanks, yeah I might make a downloadable version for the next update, especially since it'll probably be much easier to get custom maps working in that than the web build.
Just saw this reply, the game saves your score as soon as the score screen pops up, and saves your settings as soon as you close the settings menu. The downloadable build is out now! A Steam release would be cool obviously, but it's not possible (legally) since it's a fan-game, and the itch page works well enough. If you just want auto updates, I think you can use the itch app to do that (I haven't actually used it so not 100% sure). If you just want to be able to launch it from steam, you actually can do that, by clicking "Games" at the top, and then "Add a Non-Steam Game to my Library"
Here from the DELTARUNE TODAY times, it's awesome how the fangame stands as great even with the official version! No spoilers, but in ch. 3 there's really only a couple songs (I think, I haven't beat the chapter yet so..?), therefore this feels like a perfect recreation with even more songs. Love it!
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Interact is Z on keyboard, A on Xbox, X on PS
i'm REAAAAALLY bad a rythm games but your fangame is really cool !! it's so fun to play with all these songs, i wonder what it'll really be in the real (DELTARUNE TOMOROW!!!!!!!!!!!!!!!!!!!!!) game, but honestly, great job !!!!!!!
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Huh not really sure how to fix that unfortunately, it should auto-fullscreen. Flipping to landscape might fix it?
suggestion, instead of making kris's anim play when you press a note, make it play like, 1 anim for the left key, 1 anim for the right key, they have 2 positions with their bass in the trailer
also maybe make the anims a lil longer after clicked, when the game detects there is notes to click or smthn, so the anim doesnt keep stopping and begginning
I'm back from going completely offline until I beat both routes, and that's how deltarune does it, so good job noticing that in the trailer. I just assumed the 4 sprites were a single animation, not 2 separate ones. I'll change it to work like that soon, but probably going to focus on getting custom maps implemented first.
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unfortunately, the down key does not work on my laptop :( is there any way to navigate the menu with mouse? aside from the issue (totally on my part) the game is excellent!!
There's no in-game way to use the mouse, but you could probably also use the screen keyboard, Windows has a built in one. Not ideal obviously, would definitely suck trying to play the actual rhythm game like that lol, but since it's just the down key for the menu, that should work fine
Or if you've got a controller, use that, the game has full controller support (using the bumpers for the main rhythm game is actually my preferred way to play)
its even worse that im playing on a windows 8 laptop (updated to windows 10, but its not touchscreen or anything and still really old) so i'll try finding a controller to connect. thank you so much for the help!
o btw nice easter egg i found lol
Hmm weird, that doesn't happen for me. Did you extract it from the zip, so it's just in a folder instead? If that wasn't it, could you try running it from command prompt, and see if it outputs any errors when it freezes? Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But any extra ones could explain the cause so I can fix it.
Very neat recreation.
As a small request, can you have the song title/map ID display on the results screen? It'll certainly encourage score sharing!
Thanks, and oh yeah that's a good idea that I should be able to implement very easily, I'll have that in the next update
Really cool game, though i'm having issues with the downloadable version in particular, after extracting the files and opening it, it runs for like a few seconds playing music and then it closes itself, running it normally and as admin changes nothing.
Regardless, keep up the good work!
Hmm weird, that doesn't happen for me. Could you try running it from command prompt, and see if it outputs any errors when it freezes? Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But any extra ones could explain the cause so I can fix it.
did it and not much changed, not sure what's causing it
This is a pretty cool recreation for the lightners mini game from Deltarune and I really like the fact you can make custom charts for it now!
I do wish you can add in custom notes for Ralsei and Susie since I would like to see how custom charts would work for those characters too considering they use different note systems and maybe be able to show custom lyrics for the custom songs too!
Thanks, yeah that would be cool, maybe something I'd do eventually, but right now I'm focusing on features for the existing game, and making Ch3&4 maps
Understandable, have fun working on the game!
you finally made it...... it's so cool that the game supports custom tracks and can be downloaded now i'm genuinly so happy for you this is so awesome, i come back to it literally everyday. no joke.
Will you make an apk version for mobile devices?
I might do that at some point, although I'm probably going to work on getting Linux working first
Really fun and genuinely well designed rhythm game (apart from first notes/slider inconsistencies), managed to full combo all songs on the first try. Have you considered making a discord server for feedback/sharing scores?
Thanks, a discord is something I'm considering, but tbh I don't really want to have to worry about moderating a discord server lol. Also like you said with the inconsistencies... I wouldn't take comparing score with others too seriously lmao (hopefully I can get that fixed soon). That being said, I just posted the custom map support update, and I'm waiting on GameBanana to accept the game page. If they don't soon I might have to make a discord for sharing custom maps there, at least until I have a proper online page for them. I guess I'd add a channel for scores too.
Tried playing it (on PC) and it came up with some error messages about server headings or something:
Error
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.
can't wait to play it, though
If you're trying to play through the itch app, that doesn't work with the web version, you need to play it on the game page in a browser, ideally Chrome/ a chromium based browser because Firefox can cause issues. If that's not it, make sure graphics acceleration is on in your browser settings.
However, I also just released a downloadable build now as part of the custom map support update, which should work if you can't get the web version to work
oh cool thanks
Will it be possible for when you have time to make z and x work as substitues for he arrow keys
I've just added deltarune's bindings (inluding those) as additional accepted inputs, as part of the custom map update!
when you have the time, can you please add waltz of seccom masada (also known as man.ogg) to the song selection? i do understand if you cant, though
Yes I might do that at some point. Although now with custom map support released, someone might beat me to it :)
This is great! I have one bit of feedback, which is that the controller bindings are too limiting. In Deltarune itself, A, B and dpad right all activate the right key, and Z, X and dpad left activate the left one. Since using the triggers/shoulders is uncomfortable for me, I have my right thumb on A and left thumb on dpad left for fastest inputs. In this version none of those buttons seem to work, only the triggers/shoulders. If you could take a minute to add support for the extra buttons, it'd be greatly appreciated.
I've just added deltarune's bindings as additional accepted inputs, as part of the custom map update!
I would really love an option to change the scroll speed. Certain songs turn into a big wall of notes that messes me up.
Yes, that's something I'd like to get implemented in a future update
The top half of the chart starts disappearing about halfway through songs, which makes it near impossible to sight read charts.
Yes sorry, that happens if there's too much lag for the game to handle. Try the new downloadable build, it should have better performance so that will be much less likely to happen
peak game right here
Had a bit of trouble adjusting the latency but once i got it right i had lots of fun, nice game!
i want to play so bad but its not letting me interact with anything :(
If you're using an AZERTY keyboard, then it's because Z was the input, but obviously that's in the wrong place on that keyboard layout. I've now added W an an accepted input, which I think should fix that. If you're not using an AZERTY keyboard, hmm that's weird, maybe try the new downloadable build
YAYY it works now thank you!! :DD
i think i might be addicted.
I can't wait for more updates
super fun ngl
Hi. I love this. Is there any chance you'll be adding Raise your bat?
As the dev has stated in the previous replies, They've been busy playing through chapter 3 & 4, and plans on starting to add more of the songs from there soon. I assume Raise up your bat will be one of the first they add :D
Okay. Thank you!
It's in the game now, as part of the custom maps update! More Ch3&4 maps will be in a future update :)
Good game, didn’t find any bugs on mobile controls btw
Wish I could play this, but I'm not gonna install a whole new browser for just one game. Guess I'll wait for the downloadable version. Someone poke me when that's out, I suppose.
The downloadable version is out now! (for windows, the linux build is broken so it's delayed a bit)
Hi! Just here to say thank you for making this. When I was playing the actual thing in chapter 3, I was thinking "I'm so glad I practiced in this fangame" lol
Please make this downloadable!
It is now, as part of the custom maps update! (for windows, the linux build is broken so it's delayed a bit)
if you use an azerty keyboard you have to use W and X instead of Z and X to begin playing !!
Sorry for the late reply (I planned to reply when I had fixed this, but then it ended up getting bundled into the custom map update so it took longer lol), but this should be fixed now, I just added W as an additional accepted input
love this game! please do ch 3 and 4!
Thanks, yeah I'll definitely be adding Ch3&4 maps, but I think I'm going to try to get custom maps implemented first
love it
It keeps kicking me out
Sorry about that, could you give any more info that could help me find the cause?
where's raise up your bat smh
give the dev some time, the new chapters have been out only for a few days so far
Thanks lol, I only just got back from beating both routes. I'm making custom maps my first priority before Ch3&4 maps, although I might add specifically Raise Up Your Bat earlier just since it's the one in the real game
Hey so unfortunately I am unable to interact with anything on keyboard and I dont have a controller. I'm able to move around but that is it. Is there something I'm missing or a way to fix this
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Z is the button to interact on keyboard, just like in deltarune. If you're already using that, I have no idea why that's happening despite being able to move, sorry
hi !! if you use an azerty keyboard, W and X are the buttons you have to press if you want to play (W is enter and X cancel if i remmeber well)
absolutely loved this !!
no clue if its planned or not but the ability to edit the keybinding for the game, as well as change the scroll speed would be great !!
incredibly well made, keep up the good work <:
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Thanks, yeah both of those are things I'd like to add at some point, although custom maps and Ch3&4 maps are my priority for now.
Um, i'd appreciate a downloadable version, web version has latency issues and doesn't work on firefox, so um if you finish this before chapter 5 releases i'd like to download it since you did a really good job on this, ok :3?
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Thanks, yeah I might make a downloadable version for the next update, especially since it'll probably be much easier to get custom maps working in that than the web build.
That would be great, I assume that would come with the game saving on quit?
ps. surelyy release on steam at some point in the future :>
Just saw this reply, the game saves your score as soon as the score screen pops up, and saves your settings as soon as you close the settings menu.
The downloadable build is out now! A Steam release would be cool obviously, but it's not possible (legally) since it's a fan-game, and the itch page works well enough. If you just want auto updates, I think you can use the itch app to do that (I haven't actually used it so not 100% sure). If you just want to be able to launch it from steam, you actually can do that, by clicking "Games" at the top, and then "Add a Non-Steam Game to my Library"
Forget about me bragging about lag, it lags even more in the original game🥲
Still cool though, practicing on this really payed off! Thank yiu for making this
Here from the DELTARUNE TODAY times, it's awesome how the fangame stands as great even with the official version! No spoilers, but in ch. 3 there's really only a couple songs (I think, I haven't beat the chapter yet so..?), therefore this feels like a perfect recreation with even more songs. Love it!
Hello from DELTARUNE YESTERDAY, as of chapter 4 you can play only three songs. Again, great fangame Mr. EzioEagle!
HOW DO I INTERACT I CANT GET IN THE MAIN RYTHYM GAME
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Interact is Z on keyboard, A on Xbox, X on PS
thanks for that answer
hello, if you use an azerty keyboard (like me T__T) use W and X !! or else well nothing will work
YOOO EZIOEAGLE MADE A DELTARUNE FANGAME?? ABSOLUTE PEAK OMG
i'm REAAAAALLY bad a rythm games but your fangame is really cool !! it's so fun to play with all these songs, i wonder what it'll really be in the real (DELTARUNE TOMOROW!!!!!!!!!!!!!!!!!!!!!) game, but honestly, great job !!!!!!!
I tried to play it on mobile but the screen shrinked and I can't even click on the buttons :(
Sorry for the late reply, I only just got back from staying completely offline until I beat both routes of Ch3&4. Huh not really sure how to fix that unfortunately, it should auto-fullscreen. Flipping to landscape might fix it?
suggestion, instead of making kris's anim play when you press a note, make it play like, 1 anim for the left key, 1 anim for the right key, they have 2 positions with their bass in the trailer
also maybe make the anims a lil longer after clicked, when the game detects there is notes to click or smthn, so the anim doesnt keep stopping and begginning
I'm back from going completely offline until I beat both routes, and that's how deltarune does it, so good job noticing that in the trailer. I just assumed the 4 sprites were a single animation, not 2 separate ones. I'll change it to work like that soon, but probably going to focus on getting custom maps implemented first.