So apparently there was a buggy Nvidia driver (572.16) that caused this in Godot games. It should be fixed now, so try updating your graphics drivers and that should hopefully fix it!
Fun! I wonder if eventually, when you run out of other things to do, you could maybe make Susie and Ralsei playable?
This of course could just be cosmetic only, or be a different chart (like they play in Deltarune), but I was thinking maybe it could instead be 4-key (Susie) or 1-key (Ralsei) charts instead?
I know that would be a large undertaking, but I think it would make it appealing to a wider player-base, not to mention add some more variety since there's no level decoration or VFX possible. Of course not every level would have to have 4-key and 2-key and 1-key charts (that would be an insane amount of work, especially for you).
Just a suggestion! Looking forward to seeing what's next in store for this game regardless :)
this is super cool, and i've really been enjoying it so far (especially the hard songs)!! but i do have a small issue with the charts: the order of notes needed to play a pattern often flips after playing it. it messes with how the notes are structured, because in the og lightners live minigame, the left notes are mostly used as lower notes, while the right notes are used as higher notes. they don't break out of that so that the notes can keep being aligned with the proper rows meant for them, which makes it easier to believe you're actually playing the song
i know it's probably meant to make the patterns more difficult, but i don't find it fun... it confuses me a lot, especially in songs like A CYBER'S WORLD? and queen's unused battle theme
with custom maps, was found out when song title is about over 25 symbols, it makes the entire column of song titles get offset at the left. perhaps it's possible to make the title scroll when selecting a song with longer title
Ah yeah sorry, in the next patch I'll do a quick fix by just cutting it off if it's too long so it at least won't break the menu, and then look into how to get is scrolling in a later update. So for now it's probably better to keep it under that limit and add the rest to the description
it doesn't really feel the same without ralsei's and Susie's charts and the correct animations :( this could even allow you to play different characters , ik it would be hard but you don't need to do them all at once just add an icon for this is playable with blah blah
Hmm I'm not sure what that would be happening. If you're playing on a fairly low performance device, that could be it. If you're using Firefox, it has problems running it, Chrome/ a Chromium based browser should work better. Otherwise, check to make sure graphics acceleration is on in your browser settings
That would be cool to add eventually. After Ch3&4 maps the next thing I'm going to focus on adding some other updates to the game, like animation overhauls for Susie and Ralsei
IM GONNA DIE PLEASE IM ALREADY STRUGGLING TO EVEN 90% GIGA SIZE AHHHHHHHHHHHHH (also possibly could we get a tool to replay specific sections of songs for practice?
This is a lot of fun and I'm enjoying it, and I greatly appreciate your efforts in putting this together, but if I might add a bit of friendly feedback it does irk me a bit that the charts don't always follow the same melodical instrument and randomly switch between them, or occaisionally to percussion or vocals. Like in "Now's Your Chance to Be A," the chart starts on the melody but switches to vocals and then to a different instrument halfway through. It makes the charts hard to follow as a result and I end up doing a lot worse on them because of it.
YEAH this messed me up a lot and i hated it ;_; it felt unfair that some of the songs were hard just because the guitar wasn't consistent and not because the note patterns were difficult...
Thanks, glad you like it. When I was making the maps, I was trying to keep them at least relatively consistent difficulty wise, not overly repetitive, and also easy to follow, all at once. That's really hard to do, so I probably didn't quite get that balance right sometimes.
That's actually not what's causing any crashes, those errors are known and occur when it works too. It's actually most likely because of an incompatibility issue with the vulkan. To fix this, you can use opengl instead, by following these steps:
Create a new text file inside the folder you extracted the game in, name it however you want, then open it and paste this:
"Deltarune Lightners Live Plus.exe" --rendering-driver opengl3
change the file extension from ".txt" to ".bat".
Now open the ".bat" file, which should run the game
Thanks, yes I do want to implement a key rebinding menu at some point. I actually originally had WASD as accepted inputs for moving, but I had to remove it because people reported that AZERTY keyboards had problems with that
Thanks, yes that would be good. I'm planning to overhaul how map loading works to let you arrange your maps into folders, to make them be sorted into tabs in the map menu. Once I do that it should be pretty easy for me to just add a check if there's a folder called "autoplay", and to load into that map on startup, so I'll do that
I love the game and I really like custom maps, but there's still a very big flaw I see with them. You need the audio file for them to work and there are a lot of maps that people make that are just Deltarune songs, and this allows for very easy piracy of Deltarune's music. I still love custom maps and I'm sure there would be a lot of complaints if they were removed so I'm not really sure what to do about that. I just thought I should make that clear.
Thanks! I do want to get a key rebinding menu implemented at some point. I wouldn't say never, but for now there's many more things I want to work on before I'd consider adding more than the 2 notes since that's what deltarune has.
i think the 0 notes missed might be a rounding error (i missed a note but it says i didn't miss a note?) either way, proud of myself :3 that song was HARD, but fun (posting here cause i don't have a gamebanana account :P)
Yeah I think I made that warning a bit too sensitive, I'll try to adjust it so it only shows up when something's actually going wrong, instead of being pre-emptive.
This is going along nicely! Some small things you could probably add:
1. A gold note effect for when you hit a note with above 90 accuracy like in the game.
2. The ability to unbind/rebind keys, because right now I use F and J for playing, and I sometimes accidentally press D with the side of my hand, causing me to lose combo.
Also, just wanted to ask, are there any plans to give Susie and Ralsei their own charts (and potentially make them playable, maybe? a little something extra to make it stand out from the original), or is it too much work?
EDIT: nevermind, I just saw your reply to conniehedgehog with pretty much the same question
Thanks, I actually purposefully made the hit note effect more subtle because I thought it was too distracting in deltarune lol. But yeah I might add an effect for good accuracy. A rebind menu is definitely something I want to add at some point. Making Susie and Ralsei playable would be really cool, something I might do eventually, after some other stuff I want to do first, Ch3&4 maps are next
yeah i dont think a chromebook using wine is built to have over 15fps on the downloaded version :) even if its a good chromebook its still a chromebook
this is fucking sweet dude and it has a lot of potential, but could you maybe add a health system sometime in the future? weird thing to ask and incredibly basic, unless you decide to make it customizable, but still. would help with my weird ocd where im less involved unless theres a threat of getting a game over lol
Awesome awesome awesome work!! I've been playing since v1.2 and the downloadable version is working great too <3 thank you so much for all your hard work, it is so appreciated!!
Are you sure you extracted it correctly? It should just be the 3 files and custom map folder, inside a folder (not the zip) Otherwise, could you try running it from command prompt, and see if it outputs any errors when it crashes? Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But any extra ones could explain the cause.
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why does my game look like this
So apparently there was a buggy Nvidia driver (572.16) that caused this in Godot games. It should be fixed now, so try updating your graphics drivers and that should hopefully fix it!
Fun!
I wonder if eventually, when you run out of other things to do, you could maybe make Susie and Ralsei playable?
This of course could just be cosmetic only, or be a different chart (like they play in Deltarune), but I was thinking maybe it could instead be 4-key (Susie) or 1-key (Ralsei) charts instead?
I know that would be a large undertaking, but I think it would make it appealing to a wider player-base, not to mention add some more variety since there's no level decoration or VFX possible. Of course not every level would have to have 4-key and 2-key and 1-key charts (that would be an insane amount of work, especially for you).
Just a suggestion! Looking forward to seeing what's next in store for this game regardless :)
Thanks, yeah that would be really cool to implement, I'd like to eventually. My next main focus is adding Ch3&4 maps
I came from CiblesGD video :D
Hi, yeah it was so cool to watch her stream it, and then make a short of it :)
I found about it a bit earlier, I was playing it before ch.3 and 4 came out
this is super cool, and i've really been enjoying it so far (especially the hard songs)!! but i do have a small issue with the charts: the order of notes needed to play a pattern often flips after playing it. it messes with how the notes are structured, because in the og lightners live minigame, the left notes are mostly used as lower notes, while the right notes are used as higher notes. they don't break out of that so that the notes can keep being aligned with the proper rows meant for them, which makes it easier to believe you're actually playing the song
i know it's probably meant to make the patterns more difficult, but i don't find it fun... it confuses me a lot, especially in songs like A CYBER'S WORLD? and queen's unused battle theme
I did that to make it more difficult, as well as just less repetitive, but yeah I can see how it would take you out of a bit.
This rules. Looking forward to more songs getting added.
not that good, but proof enough i played a lot of guitar hero
eh, I don't think guitar hero carries over to this.
as per the fact I have not played it
Just to flex a little bit
with custom maps, was found out when song title is about over 25 symbols, it makes the entire column of song titles get offset at the left. perhaps it's possible to make the title scroll when selecting a song with longer title
Ah yeah sorry, in the next patch I'll do a quick fix by just cutting it off if it's too long so it at least won't break the menu, and then look into how to get is scrolling in a later update. So for now it's probably better to keep it under that limit and add the rest to the description
Where is the Undertale OST here?
It's just deltarune maps for now, Ch3&4 maps are my next focus. Undertale maps would be cool to add eventually though
it doesn't really feel the same without ralsei's and Susie's charts and the correct animations :( this could even allow you to play different characters , ik it would be hard but you don't need to do them all at once just add an icon for this is playable with blah blah
Yeah that would be cool to add eventually, my next focus is Ch3&4 maps
The audio is really choppy when I use the web version
That seems like your browser, my audio is fine.
Hmm I'm not sure what that would be happening. If you're playing on a fairly low performance device, that could be it. If you're using Firefox, it has problems running it, Chrome/ a Chromium based browser should work better. Otherwise, check to make sure graphics acceleration is on in your browser settings
could you add undertale music or undertale yellow after ch3&4 maps
That would be cool to add eventually. After Ch3&4 maps the next thing I'm going to focus on adding some other updates to the game, like animation overhauls for Susie and Ralsei
sounds cool I can just imagine the song with susie spaming here drums and ralsie sing also thx for the reply
Could you please add The Third Sanctuary
Yes, my next main focus is Ch3&4 maps, and that'll definitely be included
IM GONNA DIE PLEASE IM ALREADY STRUGGLING TO EVEN 90% GIGA SIZE AHHHHHHHHHHHHH (also possibly could we get a tool to replay specific sections of songs for practice?
could you add black knife, it's tv time!, and ruder buster?
Yes, my next main focus is Ch3&4 maps, and they'll definitely be included
i really like it, but i would like if i could change my kye binds.
Thanks, yeah I do want to get a key rebinding menu implemented at some point
This is a lot of fun and I'm enjoying it, and I greatly appreciate your efforts in putting this together, but if I might add a bit of friendly feedback it does irk me a bit that the charts don't always follow the same melodical instrument and randomly switch between them, or occaisionally to percussion or vocals. Like in "Now's Your Chance to Be A," the chart starts on the melody but switches to vocals and then to a different instrument halfway through. It makes the charts hard to follow as a result and I end up doing a lot worse on them because of it.
YEAH this messed me up a lot and i hated it ;_; it felt unfair that some of the songs were hard just because the guitar wasn't consistent and not because the note patterns were difficult...
Thanks, glad you like it. When I was making the maps, I was trying to keep them at least relatively consistent difficulty wise, not overly repetitive, and also easy to follow, all at once. That's really hard to do, so I probably didn't quite get that balance right sometimes.
i dont own deltarune but this is a fun alternative lmao
agreed
PLEASE ADD MY CASTLE TOWN, AND THE SONG FROM deltarune.com/lancer
My next main focus is Ch3&4 maps, I'll include the lancer one since it's in the game too. I'll maybe go back and add My Castle Town too
can you add don't forget from deltarune chapter one ending it is my favorite song
nvm i found a map for it
HO HO HO !!!
YOU JUST GOT LANCERED!!!
awesome game! i play it all the time and you should update it with each chapter that comes out. keep up the good work!
Thanks! My next main focus is Ch3&4 maps, and making Ch5 and beyond maps when they comes out eventually would be cool too.
yeah you rock I don't have the but this is my favorite part and I love it keep up the good work
The game crashes immediately because it's missing a required extension:
addons/gdmaim/gdbc/gdbc.gdextension
Can you upload a complete build with all required files (especially the GDExtension DLL)? Thanks!
That's actually not what's causing any crashes, those errors are known and occur when it works too. It's actually most likely because of an incompatibility issue with the vulkan. To fix this, you can use opengl instead, by following these steps:
Create a new text file inside the folder you extracted the game in, name it however you want, then open it and paste this:
"Deltarune Lightners Live Plus.exe" --rendering-driver opengl3
change the file extension from ".txt" to ".bat".
Now open the ".bat" file, which should run the game
Excellent fangame. I just wish there were custom keybinds. The hardest part of this game is using the direction arrows to move instead of WASD lol
Thanks, yes I do want to implement a key rebinding menu at some point. I actually originally had WASD as accepted inputs for moving, but I had to remove it because people reported that AZERTY keyboards had problems with that
Amazing game, just please, at least consider adding an autoplay function one day. It would help a ton with custom map creation.
Thanks, yes that would be good. I'm planning to overhaul how map loading works to let you arrange your maps into folders, to make them be sorted into tabs in the map menu. Once I do that it should be pretty easy for me to just add a check if there's a folder called "autoplay", and to load into that map on startup, so I'll do that
I love the game and I really like custom maps, but there's still a very big flaw I see with them. You need the audio file for them to work and there are a lot of maps that people make that are just Deltarune songs, and this allows for very easy piracy of Deltarune's music. I still love custom maps and I'm sure there would be a lot of complaints if they were removed so I'm not really sure what to do about that. I just thought I should make that clear.
its possible to add a keybinds system and also 4K? the idea is cool, but being able to play only 2 notes is kinda weird
ps. this has a LOT of potential, keep with the work buddy, its a good rhythm game
Thanks! I do want to get a key rebinding menu implemented at some point. I wouldn't say never, but for now there's many more things I want to work on before I'd consider adding more than the 2 notes since that's what deltarune has.
friend made me jump ;-;
THIS IS SO FUN LOV
WHY DO I KEEP SELECTING FIELD OF HOPES AND DREAMS MY HAND IS IS SEVERE PAIN EVERY TIME IS DO IT BIHFFRESDBJF
i think the 0 notes missed might be a rounding error (i missed a note but it says i didn't miss a note?)
either way, proud of myself :3
that song was HARD, but fun
(posting here cause i don't have a gamebanana account :P)
>Large amount of lag detected!!! bla bla bla
>game runs fine and doesnt have any errors
Quar...?
Yeah I think I made that warning a bit too sensitive, I'll try to adjust it so it only shows up when something's actually going wrong, instead of being pre-emptive.
This is going along nicely! Some small things you could probably add:
1. A gold note effect for when you hit a note with above 90 accuracy like in the game.
2. The ability to unbind/rebind keys, because right now I use F and J for playing, and I sometimes accidentally press D with the side of my hand, causing me to lose combo.
Also, just wanted to ask, are there any plans to give Susie and Ralsei their own charts (and potentially make them playable, maybe? a little something extra to make it stand out from the original), or is it too much work?
EDIT: nevermind, I just saw your reply to conniehedgehog with pretty much the same question
Thanks, I actually purposefully made the hit note effect more subtle because I thought it was too distracting in deltarune lol. But yeah I might add an effect for good accuracy.
A rebind menu is definitely something I want to add at some point.
Making Susie and Ralsei playable would be really cool, something I might do eventually, after some other stuff I want to do first, Ch3&4 maps are next
yeah i dont think a chromebook using wine is built to have over 15fps on the downloaded version :) even if its a good chromebook its still a chromebook
im guessing its the lag but idk if theres any way to fix it on mobile. Just in case tho this happened in the second half-ish of a song
(The top bar kept going down and I only thought to ss near the end U_U|||)
Yeah I don't think there's much I can do about that sorry
No worries lol
this is fucking sweet dude and it has a lot of potential, but could you maybe add a health system sometime in the future? weird thing to ask and incredibly basic, unless you decide to make it customizable, but still. would help with my weird ocd where im less involved unless theres a threat of getting a game over lol
Thanks, yeah that's something I'll probably add at some point. There's a bunch of other stuff I want to add first though
finally managed too 0 hit the giga size one🙏
I love this!! I'm very excited to get into making custom maps.
i love Ralsei
I SAW THE LEGENDARY NYAN CAT IN THE DOC
pls open a discord server i am addict of this game
I'm considering it, it would be cool but I'm just not sure I want to deal with having to moderate it lol.
Awesome awesome awesome work!! I've been playing since v1.2 and the downloadable version is working great too <3 thank you so much for all your hard work, it is so appreciated!!
I GOT A MIKE JUMPSCARE WTF
:)
0.1% chance when loading into the café lolwhen i open the game it ujst... doesnt flipping launch! it'll startup, then instantly close itself. is there a way i can fix tis!
Are you sure you extracted it correctly? It should just be the 3 files and custom map folder, inside a folder (not the zip)
Otherwise, could you try running it from command prompt, and see if it outputs any errors when it crashes? Ignore the 3 red extension errors, and 1 yellow icon warning, they're known and shouldn't ever cause it to crash. But any extra ones could explain the cause.